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Sunday, November 6, 2011
Catching up on the details
Most of the game updates are posted to the Facebook page for Train Controller; more hints and tips coming soon when the next release goes out.
Friday, October 21, 2011
Train Controller updated
For those of you with the game, you should have been notified that there is an update to the game. No simple bug fixes here (not that there were any...); this is a large overhaul to the graphics of the game, giving each level a distinctive theme. A speed button has also been added to avoid having to wait for the train to make its way "round the houses".
I hope everyone enjoys the update; feedback is always welcome.
I hope everyone enjoys the update; feedback is always welcome.
Monday, May 2, 2011
Sunday, May 1, 2011
Another handy hint
There are three different sound settings; On, Off and Partial.
On and Off are pretty self explanatory, Partial removes the sound of the engine and leaves all the other sounds on.
On and Off are pretty self explanatory, Partial removes the sound of the engine and leaves all the other sounds on.
Thursday, April 28, 2011
Couple of handy hints for Train Controller
I thought I would add a couple of handy hints for the Train Controller game here that people may or may not know about.
You can begin the game from any level you have already reached from the Options menu. Just touch 'Tutorial' (initially) at the 'Starting From' menu option. It will advance through each of the levels you have reached so far.
All exasperated (red) passengers get picked up at the same time; so it can be better to leave an out of the way platform to fill up with those passengers; be careful though that the platform doesn't fill up.
You can begin the game from any level you have already reached from the Options menu. Just touch 'Tutorial' (initially) at the 'Starting From' menu option. It will advance through each of the levels you have reached so far.
All exasperated (red) passengers get picked up at the same time; so it can be better to leave an out of the way platform to fill up with those passengers; be careful though that the platform doesn't fill up.
Wednesday, April 27, 2011
Slight delay...
The original availability date on the iTunes Connect was still 5th May... it has now been updated to yesterday (d'oh).
Tuesday, April 26, 2011
On its way
The Train Controller game has now been approved and will be available within the next 24 hours - exciting times...
Monday, April 25, 2011
Still waiting for review
The game is still currently at the status "Waiting for Review" and has been for over a week. Easter may have caused a delay in the process.
Monday, April 18, 2011
Resending Train Controller for approval
With not having an iPad at my disposal I have discovered that the iPad will only display the lower resolution graphics of a 3G iPhone and before then upscale them to 2x for a larger display.
Train controller has been re-submitted with an update that will allow the iPad to display the same HD graphics as the iPhone 4, which should make for a much more detailed screen. :-)
Train controller has been re-submitted with an update that will allow the iPad to display the same HD graphics as the iPhone 4, which should make for a much more detailed screen. :-)
Sunday, April 17, 2011
Out early?
Depending on the time it takes to review the game, the availability may come forward. Just have to wait and see.
Thursday, April 14, 2011
Train Controller - heading for 5/5/11
The game is currently going through the Apple app process; the target date is the 5th May.
Coo Chew Games has arrived....
This blog is the main support for Coo Chew Games. Any updates and information will be placed here about the games released.
Feedback is always welcome.
Feedback is always welcome.
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